Tinjauan Sadd Al-Żarī‘ah terhadap Game Online Mobile Legend terkait Pengaruhnya pada Perilaku Remaja
Keywords:
Mobile Legends, adolescents, behavior, Sadd al-Żarī‘ahAbstract
This article examines the use of the online game Mobile Legends: Bang Bang and its influence on adolescent behavior through the perspective of Sadd al-Żarī‘ah. The main questions are how Mobile Legends affects adolescents' behavior and how Islamic law evaluates the activity when it shifts from permissible entertainment into a means leading to harm. This study employs normative legal research and library research. Primary sources include the Qur'an, hadith, books of usul al-fiqh, and Islamic jurisprudence literature discussing Sadd al-Żarī‘ah. Secondary sources consist of journal articles, proceedings, theses, and scientific reports concerning online games, adolescent behavior, internet gaming disorder, and microtransactions. The findings indicate that Mobile Legends cannot be assessed merely as a neutral game. Under controlled conditions, it may remain permissible. However, when excessive play produces toxic talk, emotional instability, neglect of prayer, declining academic responsibility, social apathy, and consumptive behavior, it becomes a strong means leading to mafsadah. From the perspective of Sadd al-Żarī‘ah, restricting adolescent access to Mobile Legends is a preventive legal measure to protect religion, intellect, morality, and family social order.
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